From Far Cry 2 onward, the big Far Cry games have always included two world maps. Both maps feature virtually identical gameplay. Both maps feature virtually identical gameplay.
The Dunia Engine itself is based on CryEngine 1 with 2-3% of the original code remaining so you're right. Got to admit that Dunia Engine is pretty solid. The game map is pretty big and detailed and the game still maintains nice framerates. If there's one thing ubisoft made well, it's their engine.
Far Cry 3 46 Far Cry 4 46 Conan Exiles 44.04 Fallout 76 41.4 You can get an innate sense of how big a map feels by traveling it, looking at how far you have
M-79 grenade launcher: This launcher is the game's premier sidearm and it can be found at map coordinates X: 360 Y: 488 in the far northwest corner of the valley near the mission marker for the Body Armor Upgrade. This remote area is Yeti territory but acquisition of the M-79 grenade launcher will enable the player to wield it while driving.
Kyrat is a fictional representation of the Himalayas. You will explore forests, high mountains and more exotic locations you don’t see often in other FPS titles. The legend on the leaked Far Cry 4 map also shows other locations that might be important for you to note in the full game. There will be “Radio Towers”, “Outposts
I completely agree with you. When it comes to the campaign, I just want improvements. My main worry is still the PvP, I'm afraid the map editor will go to waste again. In my opinion, the only Far Cry game with a good PvP multiplayer was Far Cry Instincts (and Predator). The preview of Far Cry 4's PvP doesn't look to exciting so far for me
Far Cry 3 was 40km2, with Far Cry 4 being slightly larger. Far Cry 2’s map was MUCH larger than any other map, but BY FAR the emptiest/blandest Far Cry 2’s map was MUCH larger than any other map, but BY FAR the emptiest/blandest
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how big is far cry 4 map